){Fx.Transitions[b]=new Fx.Transition(a[b]); }};Fx.Transi
){Fx.Transitions[b]=new Fx.Transition(a[b]);}};Fx.Transit
sitions[transition]=new Fx.Transition(transitions[transit
){Fx.Transitions[b]=new Fx.Transition(a[b]); }};Fx.Transi
){Fx.Transitions[b]=new Fx.Transition(a[b]); }};Fx.Transi
b)Fx.Transitions[a]=new Fx.Transition(b[a])};Fx.Transitio
){Fx.Transitions[b]=new Fx.Transition(a[b]); }};Fx.Transi
a)Fx.Transitions[b]=new Fx.Transition(a[b])},Fx.Transitio
efined(tr) ) { tr = new Fx.Transition(Fx.Transitions.Quin
n)Fx.Transitions[t]=new Fx.Transition(n[t])},Fx.Transitio
){Fx.Transitions[b]=new Fx.Transition(a[b]);}};Fx.Transit
var myTransition = new Fx.Transition(Fx.Transitions.Elas
a)Fx.Transitions[b]=new Fx.Transition(a[b])}; Fx.Transiti
var myTransition = new Fx.Transition(Fx.Transitions[this
){Fx.Transitions[b]=new Fx.Transition(a[b]); }};Fx.Transi
){Fx.Transitions[B]=new Fx.Transition(A[B]); Fx.Transitio
var myTransition = new Fx.Transition(Fx.Transitions[this
){Fx.Transitions[b]=new Fx.Transition(a[b]);Fx.Transition
){Fx.Transitions[b]=new Fx.Transition(a[b]);}};Fx.Transit
tions[transition] = new Fx.Transition(transitions[transit