e)Fx.Transitions[t]=new Fx.Transition(e[t])},Fx.Transitio
b)Fx.Transitions[a]=new Fx.Transition(b[a])};Fx.Transitio
b)Fx.Transitions[a]=new Fx.Transition(b[a])};Fx.Transitio
Fx.Transitions[b] = new Fx.Transition(a[b]); } }; Fx.Tran
b)Fx.Transitions[a]=new Fx.Transition(b[a])};Fx.Transitio
t)Fx.Transitions[e]=new Fx.Transition(t[e])},Fx.Transitio
b)Fx.Transitions[a]=new Fx.Transition(b[a])}; Fx.Transiti
tions[transition] = new Fx.Transition(transitions[transit
b)Fx.Transitions[a]=new Fx.Transition(b[a])}; Fx.Transiti
b)Fx.Transitions[a]=new Fx.Transition(b[a])};Fx.Transitio
){Fx.Transitions[b]=new Fx.Transition(a[b]); }};Fx.Transi
){Fx.Transitions[b]=new Fx.Transition(a[b]); }};Fx.Transi
"cancel",transition:new Fx.Transition(Fx.Transitions.line
t)Fx.Transitions[e]=new Fx.Transition(t[e])},Fx.Transitio
){Fx.Transitions[b]=new Fx.Transition(a[b]); }};Fx.Transi
sitions[transition]=new Fx.Transition(transitions[transit
tions[transition] = new Fx.Transition(transitions[transit
b)Fx.Transitions[a]=new Fx.Transition(b[a])}; Fx.Transiti
){Fx.Transitions[B]=new Fx.Transition(A[B]);}};Fx.Transit
tions[transition] = new Fx.Transition(transitions[transit