u,f,o,h,l,c,d,n,e,r=new Int32Array(i.buffer,i.byteOffs
REE.BufferAttribute(new Int32Array(array),itemSize)};T
REE.BufferAttribute(new Int32Array(t),e)},THREE.Uint32
n)return null;var y=new Int32Array([0,c,-1,0,-c,0,0,0,
EE.BufferAttribute( new Int32Array( array ), itemSize
=128&&(null===n&&(n=new Int32Array(128)),crypto.getRan
is.R,0,c>>1),this.V=new Int32Array(this.R,0,c>>2),Fb(t
ay(e);case n:return new Int32Array(e);case p:return ne
of Float64Array&&!!(new Int32Array(1)).subarray&&!!(ne
!==t.Int32Array&&(a=new Int32Array(a)),e.exports=n}).c
ay(d);case y:return new Int32Array(d);case A:return ne
u,f,o,h,l,c,d,n,e,r=new Int32Array(i.buffer,i.byteOffs
"},g={},E={},I,A,D=[new Int32Array([1,0,0]),new Int32A
unction f(t){return new Int32Array(a(4*t),0,t)}functio
unction T(e){return new Int32Array(e)}function K(e){re
REE.BufferAttribute(new Int32Array(a),b)},THREE.Uint32
(64);this.blockData=new Int32Array(64);this.zeroBlockD
REE.BufferAttribute(new Int32Array(a),b)};THREE.Uint32
;var u,f=h.length,d=new Int32Array(f),g=new Int32Array
u*t),f=this.buckets=new Int32Array(d);if(c)for(;++l<d;