null; } component = new ComponentClass(this.player_ |
null; } component = new ComponentClass(this.player_ |
ings. P.component = new COMPONENT(P, SETTINGS) // Cre
ings. P.component = new COMPONENT(P, SETTINGS) // Cre
instanceOrElement = new Component(publicProps, public
. If it is, add the new component // load listener to
sName); component = new ComponentClass(this.player_ |
; }, /** * Render a new component into the DOM. * @pa
this; try { inst = new Component(publicProps, public
/ If string, create new component with options if (ty
ings. P.component = new COMPONENT(P, SETTINGS) // Cre
/ If string, create new component with options if (ty
null; } component = new ComponentClass(this.player_ |
/ If string, create new component with options if (ty
nInstantiate&&(inst=new Component(publicProps,publicC
ic class var inst = new Component(publicProps, public
/ If string, create new component with options if (ty
braries such as the new component router forEach(opti
ings. P.component = new COMPONENT(P, SETTINGS) // Cre
ings. P.component = new COMPONENT(P, SETTINGS) // Cre