sitions[transition]=new Fx.Transition(transitions[transit
){Fx.Transitions[a]=new Fx.Transition(b[a])}};Fx.Transiti
b)Fx.Transitions[a]=new Fx.Transition(b[a])}; Fx.Transiti
var myTransition = new Fx.Transition(Fx.Transitions.Elas
b)Fx.Transitions[a]=new Fx.Transition(b[a])}; Fx.Transiti
){Fx.Transitions[b]=new Fx.Transition(a[b]);}};Fx.Transit
itialTab:0, animode:new Fx.Transition(Fx.Transitions.Elas
efined(tr) ) { tr = new Fx.Transition(Fx.Transitions.Quin
tions[transition] = new Fx.Transition(transitions[transit
b)Fx.Transitions[a]=new Fx.Transition(b[a])};Fx.Transitio
){Fx.Transitions[B]=new Fx.Transition(A[B]);}};Fx.Transit
a)Fx.Transitions[e]=new Fx.Transition(a[e])}; Fx.Transiti
sitions[transition]=new Fx.Transition(transitions[transit
b)Fx.Transitions[a]=new Fx.Transition(b[a])};Fx.Transitio
a)Fx.Transitions[b]=new Fx.Transition(a[b])}; Fx.Transiti
){Fx.Transitions[b]=new Fx.Transition(a[b]);}};Fx.Transit
b)Fx.Transitions[a]=new Fx.Transition(b[a])}; Fx.Transiti
a)Fx.Transitions[b]=new Fx.Transition(a[b])}; Fx.Transiti
b)Fx.Transitions[a]=new Fx.Transition(b[a])}; Fx.Transiti
tions[transition] = new Fx.Transition(transitions[transit