){Fx.Transitions[c]=new Fx.Transition(d[c])}};Fx.Transiti
t)Fx.Transitions[e]=new Fx.Transition(t[e])},Fx.Transitio
sitions[transition]=new Fx.Transition(transitions[transit
tions[transition] = new Fx.Transition(transitions[transit
){Fx.Transitions[B]=new Fx.Transition(A[B]);}};Fx.Transit
sitions[transition]=new Fx.Transition(transitions[transit
){Fx.Transitions[b]=new Fx.Transition(a[b]);}};Fx.Transit
var myTransition = new Fx.Transition(Fx.Transitions[this
r fancytransition = new Fx.Transition(Fx.Transitions[this
){Fx.Transitions[b]=new Fx.Transition(a[b]);}};Fx.Transit
var myTransition = new Fx.Transition(Fx.Transitions[this
){Fx.Transitions[b]=new Fx.Transition(a[b]);}};Fx.Transit
){Fx.Transitions[b]=new Fx.Transition(a[b])}};Fx.Transiti
b)Fx.Transitions[a]=new Fx.Transition(b[a])}; Fx.Transiti
sitions[transition]=new Fx.Transition(transitions[transit
sitions[transition]=new Fx.Transition(transitions[transit
t)Fx.Transitions[e]=new Fx.Transition(t[e])},Fx.Transitio
var myTransition = new Fx.Transition(Fx.Transitions.Elas
){Fx.Transitions[b]=new Fx.Transition(a[b]); }};Fx.Transi
efined(tr) ) { tr = new Fx.Transition(Fx.Transitions.Quin