gs.fullscreen) { // New animation self.settings.anima
ptions) { var cog = new Animation.Types.Tween(this, e
eTimeline.prototype=new Animation;p.constructor=Simpl
// fx option // The new animation options (show, hide
// fx option // The new animation options (show, hide
// fx option // The new animation options (show, hide
// fx option // The new animation options (show, hide
imeline.prototype = new Animation(); p.constructor =
gs.fullscreen) { // New animation self.settings.anima
imeline.prototype = new Animation(); p.constructor =
// fx option // The new animation options (show, hide
, otherwise request new animation frame. if (animatio
mation),!1;C.debug("New animation started, completing
te, but only when a new animation frame is requested.
// fx option // The new animation options (show, hide
eTimeline.prototype=new Animation();p.constructor=Sim
// fx option // The new animation options (show, hide
gs.fullscreen) { // New animation self.settings.anima
, otherwise request new animation frame. if (animatio
// fx option // The new animation options (show, hide