.forceNew||b["force new connection"]||!1===b.multiplex
:maxRetryCnt,"force new connection":true};if(melonPlay
eNew || opts['force new connection'] || false === opts
rceNew||opts["force new connection"]||false===opts.mul
eNew || opts['force new connection'] || false === opts
rceNew||opts["force new connection"]||false===opts.mul
rceNew||opts["force new connection"]||false===opts.mul
ls),(options["force new connection"]||!io.sockets[uuri
orceNew || e["force new connection"] || !1 === e.multi
orceNew || e["force new connection"] || !1 === e.multi
.forceNew||e["force new connection"]||!1===e.multiplex
rceNew||opts["force new connection"]||false===opts.mul
ts to 0 for * every new connection for the same reason
rceNew||opts["force new connection"]||false===opts.mul
.forceNew||t["force new connection"]||!1===t.multiplex
easily can handle a new connection. //:a:en::::none //
rceNew||opts["force new connection"]||false===opts.mul
ge(h,d);if(h["force new connection"]||!c.sockets[f])g=
rceNew||opts["force new connection"]||false===opts.mul
.forceNew||t["force new connection"]||false===t.multip