const wheelEvent = new WheelEvent('wheel', { deltaY:
,!C._wheelEvent)try{new WheelEvent("wheel"),C._wheelEv
* -1; } else { e = new WheelEvent('wheel', { 'view':
* -1; } else { e = new WheelEvent('wheel', { 'view':
* -1; } else { e = new WheelEvent('wheel', { 'view':
* -1; } else { e = new WheelEvent('wheel', { 'view':