ition[o] = obj[o] = new CORNER(v, o === 'at')); },
lse) { // Determine new corner properties adjusted
ND /* Now we have a new corner we need to repositi
peof v && (obj[o] = new CORNER(v, o === 'at')); },
==typeof v&&(obj[o]=new CORNER(v,o==="at"))},"^pos
ition[o] = obj[o] = new CORNER(v, o === 'at'); } }
eq(0),posOptions.at=new CORNER(posOptions.at,TRUE)
==typeof v&&(obj[o]=new CORNER(v,o==='at'));},'^po
itioned to form the new corner type. All new corne
ition[o] = obj[o] = new CORNER(v, o === 'at')); },
ND /* Now we have a new corner we need to repositi
==typeof v&&(obj[o]=new CORNER(v,o==='at'));},'^po
peof v && (obj[o] = new CORNER(v, o === 'at')); },
ND /* Now we have a new corner we need to repositi
peof v && (obj[o] = new CORNER(v, o === 'at')); },
bj, o, v){ // Parse new corner value into Corner o
bj, o, v){ // Parse new corner value into Corner o
bj, o, v){ // Parse new corner value into Corner o
ND /* Now we have a new corner we need to repositi
lse) { // Determine new corner properties adjusted