j, o, v) { // Parse new corner value into Corner o
lse) { // Determine new corner properties adjusted
bj, o, v){ // Parse new corner value into Corner o
lse) { // Determine new corner properties adjusted
itioned to form the new corner type. All new corne
lse) { // Determine new corner properties adjusted
lse) { // Determine new corner properties adjusted
lse) { // Determine new corner properties adjusted
lse) { // Determine new corner properties adjusted
bj, o, v){ // Parse new corner value into Corner o
bj, o, v){ // Parse new corner value into Corner o
ition[o] = obj[o] = new CORNER(v, o === 'at')); },
bj, o, v){ // Parse new corner value into Corner o
ition[o] = obj[o] = new CORNER(v, o === 'at')); },
peof v && (obj[o] = new CORNER(v, o === 'at')); },
peof v && (obj[o] = new CORNER(v, o === 'at')); },
.position[o]=obj[o]=new CORNER(v,o==='at'));},'^po
peof v && (obj[o] = new CORNER(v, o === 'at')); },
ition[o] = obj[o] = new CORNER(v, o === 'at')); },
bj, o, v){ // Parse new corner value into Corner o