new BufferAttribute(new Int16Array(array),itemSize)}fu
=new Int8Array(s),u=new Int16Array(s),h=new Int32Array
REE.BufferAttribute(new Int16Array(a),b)};THREE.Uint16
REE.BufferAttribute(new Int16Array(a),b)},THREE.Uint16
th.floor(2*(I+1)),T=new Int16Array((k+2)*i),A=0;for(o=
w r.BufferAttribute(new Int16Array(e),t)},r.Uint16Attr
2,12,10,9,7,5,2]),k=new Int16Array([3,6,0,9,12,0,0,0,1
REE.BufferAttribute(new Int16Array(a),b)};THREE.Uint16
ion(e,t){this.array=new Int16Array(e*t),this.itemSize=
buffer);w.HEAP16=Fa=new Int16Array(buffer);w.HEAP32=K=
2,12,10,9,7,5,2]),x=new Int16Array([3,6,0,9,12,0,0,0,1
REE.BufferAttribute(new Int16Array(e),t)},THREE.Uint16
computationBuffer = new Int16Array(64); for (var block
_INT16ARRAY: return new Int16Array(buffer); case TYPE_
w r.BufferAttribute(new Int16Array(e),t)},r.Uint16Attr
REE.BufferAttribute(new Int16Array(e),t)},THREE.Uint16
EE.BufferAttribute( new Int16Array( array ), itemSize
t.SITE_OFFICIAL_ALL=new Int16Array([0,1,3,4,5,6,7]);Co
REE.BufferAttribute(new Int16Array(a),b)};THREE.Uint16
unction l(a){return new Int16Array(g(2*a),0,a)}functio