query syntax
The search in .CSS and .JS files are still experimental features. We value your feedback and would be happy to hear from. You can e-mail us at: support@publicwww.com.

6914 .js files in 0.01 s.

504 295
e:function(){return(new THREE.Color).setRGB(this.
504 295
ontainer); camera = new THREE.PerspectiveCamera(
510 891
e:function(){return(new THREE.Color).setRGB(this.
513 481
getElementById(i),d=new THREE.PerspectiveCamera(7
517 415
e:function(){return(new THREE.Color).setRGB(this.
517 776
d(container),camera=new THREE.PerspectiveCamera(7
525 966
e:function(){return(new THREE.Color).setRGB(this.
525 966
ontainer), camera = new THREE.PerspectiveCamera(7
527 895
e:function(){return(new THREE.Color).setRGB(this.
527 895
ies this.velocity = new THREE.Vector3(0,-4,0); th
528 393
i,n,r,s){t.faces[s]=new THREE.Face3(e,i,n,new THR
528 447
","}"].join("\n"),i=new THREE.ShaderMaterial({uni
528 447
c,d){void 0===a&&(a=new THREE.Vector3);b=c.dot(d)
542 018
ontainer); camera = new THREE.Camera( 75, SCREEN_
547 273
function t(e){var t=new THREE.Color;return t.setR
547 273
e:function(){return(new THREE.Color).setRGB(this.
548 386
s been removed. Use new THREE.BufferAttribute().s
549 445
nction(){this.scene=new THREE.Scene,this.scene.fo
557 063
buildScene(){scene=new THREE.Scene,camera=new TH
558 992
turn void 0===e&&(e=new THREE.Vector3),t=n.dot(i)