Rank
Url
Snippets
898 130
http://robertadicamerino.com/dist/js/three.min.js 8 same files
se "AmbientLight":e=new THREE.AmbientLight (b.color);break;case
898 130
http://robertadicamerino..../dist/js/ColladaLoader.js
'ambient': light = new THREE.AmbientLight ( color ); break; }
898 130
http://robertadicamerino....com/dist/js/home-intro.js
ight ); var light = new THREE.AmbientLight ( 0xffffff ); // sof
908 451
http://positivimpact.pt/w...plugins.min.js?ver=1.0.13 21 same files
ase"AmbientLight":g=new THREE.AmbientLight (b.color,b.intensity
909 911
http://virginradio.com/js/website/all.js?v=8
ase"AmbientLight":r=new THREE.AmbientLight (t.color);break;case
919 397
https://www.csa.eu/js/mot...n.js?v=636126724897791802
ase"AmbientLight":f=new THREE.AmbientLight (c.color,c.intensity
919 555
http://stoooorm.com/web/js/all.js?v=0.1.7
ne=function(){var e=new THREE.AmbientLight ;return THREE.Light.
931 505
http://www.mastermeltgrou.../tquery-bundle.js?ver=r58
ion() { var light = new THREE.AmbientLight (); THREE.Light.prot
937 657
http://www.georgeandjonathan.com/main.js
ne=function(){var a=new THREE.AmbientLight ;THREE.Light.prototy
947 980
http://prototype-interactive.com/js/lib.js
ase"AmbientLight":g=new THREE.AmbientLight (b.color,b.intensity
951 867
http://d3pie.org/build/co...dca8e719bc5aff78247f24.js
ne=function(){var a=new THREE.AmbientLight ;return THREE.Light.
961 482
http://www.a-works.asia/js/three.js
entLight': object = new THREE.AmbientLight ( data.color, data.i
961 482
http://www.a-works.asia/js/three_bg.js
NE); ambientLight = new THREE.AmbientLight (0xa0a0a0); scene.ad
966 654
http://greenwichpeninsula...eninsula/assets/js/app.js
mbientLight":object=new THREE.AmbientLight (data.color,data.int
977 108
http://electricenjin.com/js/script.min.js 3 same files
ase"AmbientLight":g=new THREE.AmbientLight (b.color,b.intensity
980 399
http://tetzldesignstudio.com/js/plugins-birds.js
ne=function(){var a=new THREE.AmbientLight ;THREE.Light.prototy
986 709
http://smartythemes.com/js/vendor/ThreeExtras.js 103 same files
type=="ambient"&&(C=new THREE.AmbientLight (E)),G.scene.add(C),
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