query syntax
The search in .CSS and .JS files are still experimental features. We value your feedback and would be happy to hear from. You can e-mail us at: support@publicwww.com.

3782 .js files in 0.00 s.

Rank Url Snippets
399 046 http://cabbi.bo/js/initSnowflake.js anch ); snowflake = new THREE.Mesh( geometry , snowfla
410 596 http://www.spiria.com/sit...n8ozGtV8FQRNuIkoCaziGI.js break;case "Mesh":f=new THREE.Mesh(e(b.geometry),g(b.m
419 782 https://i.360ch.tv/web/pc/js/vendor.js?v=1.9 EE.SkinnedMesh(s,u):new THREE.Mesh(s,u);break;case"LOD
420 289 http://aandf.co.jp/js/three.js ; } else { object = new THREE.Mesh( geometry, material
420 289 http://aandf.co.jp/js/script3d.js image);var material=new THREE.MeshBasicMaterial({map:t
420 289 http://aandf.co.jp/js/three-text2d.js rial){this.material=new THREE.MeshBasicMaterial({map:t
426 005 http://monopolystar.ru/playfield/js/three.min.js E.SkinnedMesh(g, h):new THREE.Mesh(g,h);break;case "LO
427 821 http://inazumatv.com/experiment/libs/three.min.js 12 same files ial "+b.material);e=new THREE.Mesh(e,f);break;case "Sp
441 215 http://www.adsparc.com/gl...party/Three/ThreeWebGL.js 5 same files innedMesh.prototype=new THREE.Mesh;THREE.SkinnedMesh.p
441 215 http://www.adsparc.com/gl...arty/Three/ThreeExtras.js 5 same files ,b,e,f,d,g,h,j,l){c=new THREE.Mesh(c,l);c.scale.x=c.sc
441 215 http://www.adsparc.com/globess-new.js '.jpg'); material = new THREE.MeshShaderMaterial({ uni
442 632 http://molview.org/build/molview-base.min.js terial=void 0!==b?b:new THREE.MeshBasicMaterial({color
447 628 http://www.wed-camp.com/s...ginal/common-pc/js/lib.js EE.SkinnedMesh(a,s):new THREE.Mesh(a,s);break;case"LOD
447 628 http://www.wed-camp.com/s...al/common-pc/js/common.js tion.z=10,this.mesh=new THREE.Mesh(this.commonPlaneGeo
450 054 http://myanmargame.com/js/Three.js ;E=0;e.material||(C=new THREE.MeshFaceMaterial(M.face_
450 054 http://myanmargame.com/js/home.js 0,200,200);material=new THREE.MeshLambertMaterial({amb
453 023 http://www.custard.co.uk/...Custard-Neo/lion/index.js 3 same files ateFloor(){ floor = new THREE.Mesh(new THREE.PlaneBuff
454 324 http://www.viewstl.com/three.min.js ial "+b.material);e=new THREE.Mesh(e,f);break;case "Sp
454 324 http://www.viewstl.com/parser.js try(); //material = new THREE.MeshLambertMaterial(); /
454 809 http://www.portsdebalears...js/flipbook.min.js?oacn8y 3 same files j=k[b];this.mats[h]=new THREE.MeshBasicMaterial({color