ce=this;this.camera=new THREE.OrthographicCamera(
ncb')[0],threeColor:new THREE.Color(0,0,0)};});$(
e:function(){return(new THREE.Color).setRGB(this.
s) { var material = new THREE.MeshBasicMaterial({
i=e.matrixWorld,n=(new THREE.Vector3).getPositio
rial'; this.color = new THREE.Color( 0xffffff );
s.id = 0; this.v1 = new THREE.RenderableVertex();
ontainer); camera = new THREE.PerspectiveCamera(
e:function(){return(new THREE.Color).setRGB(this.
rial'; this.color = new THREE.Color( 0xffffff );
s.id = 0; this.v1 = new THREE.RenderableVertex();
rial'; this.color = new THREE.Color( 0xffffff );
unction () { return new THREE.Color().setRGB( thi
cope.vertices.push( new THREE.Vector3( x, y, z )
nction () { return (new THREE.Color).setRGB(this.
'canvas'); camera = new THREE.PerspectiveCamera(5
e:function(){return(new THREE.Color).setRGB(this.
tHalf; var matrix = new THREE.Matrix4(); var domE
rnals this.target = new THREE.Vector3(); var last
e:function(){return(new THREE.Color).setRGB(this.